Virtual Apocalypse

Sometimes you just have to destroy stuff! This simulation was created in Maxon Cinema 4D using Thinking Particles, Physics, and a bit of XPresso to control when and where the particles appear.

The light grey particles create the smoke trail that follows the meteor. The yellow and red particles are different sparks that emit only from the areas where the meteor and the building touch. The black particle group shoots out extra rubble (bricks & whatnot) while the meteor is flowing through the building, adding depth and chaos.
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